Multiple networked consoles on one system supported (New Control Panel needed to launch Remote Sessions)
Remote control of desks using off-line software on PC
Similar to how the [#] [@] [ENTER] syntax knocks out intensity of a fixture, [#] [S2-Pan] [ENTER] syntax will knock out Position family attributes (or Color, Gobo etc.)
Level Match on Looks stops Looks from slamming when hardware is not in sync with virtual or other Look faders (mismatch levels are shown with blinking LED on hardware and pink bubble for virtual Looks)
When loading cues in Bind using Blue Box, what used to be the LOADED status bubble now better describes what is really happening. The cues are actually in PREVIEW as the attributes are shown in appropriate colors, not Red Deltas. Only changes you make will be in marked in Red Deltas. If you use the [LOAD] button to load an item, the status bubble is labelled LOADED and all values are shown as Red Deltas.
By default, SMPTE column now appears after Cue number rather than at far right hand side
Dotted lines in Attribute Grid make reading large rigs easier
SMPTE Learn issues ironed out
Colors and icons for tracking attribute values in Blind
Venetian Blind effect now blacks out all fixtures
Allow click and drag movement using pin in 5x5 popup
Numerous issues resolved regarding system stability, particularly exacerbated by large shows and long editing sessions
Five Remote Video connections now supported on all systems
Command lines starting with [CUE], [LOOK] and [GROUP] are now permissible (i.e. [CUE] [1] [REC])
Single and Two Digit entry are alternate options to the Enter syntax
Lowlight added to compliment Highlight
The Thru-On syntax is accessible by typing [SHIFT+THRU]. Also [1] [NEXT] [NEXT]... or [1] [PREV] [PREV]... selects ranges of fixtures
[1] [@] [ENTER] syntax added to remove hard commands. You will see a purple
Effects behave better when backing up into cues that start effects
Added Rem Dim tool
Ability to adjust the system's background and foreground colors
The optional MIDI/SMPTE Interface supports sending and receiving SMPTE and sending and receiving Midi Show Control. MIDI Notes are interfaced by patching a Variable Page using the M# syntax for MIDI channel #'s 1 through 16. Multiple SMPTE devices are supported
Internal SMPTE added to compliment Media Player SMPTE
User Interface Macros allow the user to write Scripts to perform repetitive functions
Many Scripts have been added to facilitate automation (patching, recording of looks and cues) from third party developers
Strand Shownet and Artnet protocols supported as well as patching the console's output within the XDMX grand universe
Effects – Press [S10] for new Intensity FX, or Shift Double Press Attribute Softkey to add FX to attribute or press the round button above encoder
Playback Pages enable easy management of Multiple Cue List shows. The dedicated UP and DOWN buttons on the left most side of the desk navigate you through the pages. Displaying the Playback Bubbles and left clicking on them executes a GO whereas right clicking on them gives multiple options including actions such as Release Cue List
Time Events and Astronomical Events added. Marquee has longitude and latitude values for nearly two thousand cities around the world to determine when the sunrises and sets in your vicinity
Independent Timing for every attribute of every fixture in every cue possible with Time display. Access Time display by pressing [SHIFT] [EDIT]
Tracking Backup allows second console or laptop running MQPC to track the main machine and automatically take control in the event of failure
Automatic Recovery of entire stage look before DMX outputs are enabled upon re-boot in the event of failure on a single machine system
Effect and Time masks added to Attribute filter dialog box for all operations such as Record, Copy, Update and Load
Direct key entry for Moving Light Attributes in the Command Line (i.e., Fixture 1 Thru 10 Pan -90 To 90)
The Fan Tool allows you to evenly spread out attribute values without doing the math. Fanning options include Center, Right, Left, Ends, Random, Random Positive, Sine and Tangent. You can also repeat the fan throughout your selection set
The Color Picker tool allows you to graphically choose colors for RGB and CMY type fixtures. Use the supplied images or add your own by placing them in the same folder as your show file.
Second Monitor support for moving light attributes
Last Action Editing (or the "British" release option) is available in Hardware Setup. This option does not release attributes to their default level, but rather leaves them static and ready to be re-asserted by advancing cues.
Additional A/B and C/D option in Hardware Setup to make faders act as Captured In and Release Time. Very handy for busking a show live
New Cues are recorded with Priority 10 whereas new Looks are recorded with Priority 9 and HTP is not the default resolution. This means, if both cues and looks are set to use the same priority, a cue can steal away from an active look
Default Look Pages are added to new show files and automatically assigned to the Button Array. Virtual 5X5 Button Arrays are accessible as Tools.
Hardware Status bubble pop-up shows advanced authorizations; processor info and memory size
Addition profiles added to Patch By Output
The FILE|OPEN menu allows you to open Horizon (*.HZN) show files. The dimmer patch and conventional cue lists are supported
Fixture Grid Toolbar changed to add Update button next to Record button; Running Effects grid toggle; and new Levels and Times tabs added
Added additional trigger event when both external triggers are closed
Console Hardware Setup allows you to mute QWERTY keyboard events for controlling Cue Lists and enable the Browser Control so you can author your own graphical interface to Marquee that you launch with any web browser on your network. Also included is a method of changing the DMX flavor for better compatibility with legacy devices
Large moving light pop-ups are mapped to softkeys 1 through 12 rather than only having softkeys 1 and 2 scroll the pop-up list up and down
The Macro Editor has been expanded to include scripting that gives you the ability to write entire programs using the Lua language. This advanced feature will be used for total show control and architectural applications
Telnet and RS232 bi-directional communication allows further interconnectivity with Marquee for show control applications
Variables display has been added to facilitate programming in show control environments. Variables are a convenient place to patch architectural button stations using the ILS Network Interface to Macros, Look Masters or Cue Lists
Macro Buttons no longer hold their own macros. The pull-down list to the left of the Virtual Macro Button display navigates you through Variable Pages and the buttons take on the characteristic of the variables (such as Momentary, Toggle or Radio). You can right click on a virtual macro button to add actions directly to the corresponding variable
Console Light macros added
Lightolier Control's ILS macro commands supported with optional ILS/Serial interface card
Cues could not steal away from Looks of the same Priority
Time entries using extremely large number of seconds handled properly
Cues that are not fading levels but are just counting down follows could not be halted
Using Update on non-visible cue lists (blue background in Fixture Grid) did not assert tracking levels
Update dialog box would suggest updating cues that were released
Gobos playback in mixed rigs after using copy not showing correct gobo (rare)
Blind editing and display of moving light attributes cleaned up
Looks that were up and then deleted (or replaced when re-recording) no longer get stuck at 100% virtually
Attribute grid would hide when coming out of patch
Check boxes in dialog boxes no longer hold focus (i.e. they return focus to the number boxes after you check them using the softkeys)
Marquee PC and Horizon can be installed on same PC without conflict
Checkpoint Files are deleted upon successfully closing Marquee and automatically reopened if they are newer than the last show file when re-starting
When recording Looks, the new next available look number is suggested
The Palette and Special buttons next to the encoders are swapped and Palette becomes FX. Contact your ET dealer to get a replacement button
LDI 2005 FX and Independent Timing build
There are now no software restrictions for standard Marquee consoles. That is, you can have as many virtual cue lists or look pages as you desire and use a hardware button wing or virtual button wing (see TOOLS)
Tweaked GUI to work better when touchscreens are installed, including changing the [TOOLS] softkeys to popup the four virtual 5x5 displays as determined by Hardware Setup – Button Array
Laptops with MQPC installed can now hook up to your console using your LAN to provide Remote Video (free!)
Added File|Backup, Archive on Save and Mirrored Save
Better implantation in the Abstract Control Model for color and gobo copying (gobo copying is really quite cool)
Abstract Control Playback of color and gobo attributes on fixtures other than those used to programmed the show
Fixed three known crashes (manual Uber Stat scroll after CLEAR, too many DOWNs in button array setup and double click on non-editable titles in patch screen)
New
symbols in Attribute Grid
to show circular palette references (
) and empty palettes
(
)
Allow Busking of Linear P/T moves (moving slider handle top to bottom can move a light from point A to point B in a straight line)
Reworked Busking Backwards, such that if you move a handle that is not winning downwards, when you fall back to this handle, the reverse direction of the winning handle fades towards this new intermediate position)
On ILC hardware, holding down [SHIFT] and pressing the [Lower Encoder Button] takes attributes to their defaults. On linear attributes (such as zoom), subsequent presses will take it to its minimum and maximum levels. (NOTE: There is no equivalent operation for standard Marquees or MQPC)
Holding down [S2] or [S3] (or both) when adjusting Pan/Tilt allows you to position the light using the trackpad (or external trackball)
Added Serial Out macros for show control purposes
If you use the mouse (or touchscreen) to click on the attribute bubbles, large popups appear. These popups were available in v2.1 on the ILC using the lower encoder buttons or on the standard Marquee by double-pressing the softkeys.
Select (Select Odds, Evens, Previous etc.)
Flip moved to TOOLS
Attribute masking on Move, Copy, Load, Apply Levels, Update and record (Shift F9 supplies additional softkeys)
P/T Mode : Linear vs. Polar
Recording of cue ranges ("1/10" syntax)
Renumber of cues (moving cues) can use old or new cue numbering scheme
Fade Profiles added
Patch cleanup
Record Shift Destination leaves DB open for labeling
Button Wing setup
Default for Group and Look button moved to Show Options
Exclude Look Masters is now default record option on new shows
Moving light support (including Palettes, nested palettes, busking, ACM and MIB)
Patch profiles, patch summary screen
Blocking and Unblocking of cues
Pathport protocol
Cue Parts (26 parts, delete cue part, move fixtures into main part)
! and / characters in cue labels do bold and italics
Media Player SMPTE cue lists
Changed Record text Merge to Update
Context Sensitive Help in dialog boxes
Add Remote Procedure Call support for third party vendors
Update Dialog Box (vs. Record Merge)
Fixture Gaps (Add and Delete fixtures)
Remove word Channel – consolidate on word Fixture
Copy/Move fixture attributes
Reordering of Cue List Columns possible
Full Button level a show option
Cue # @ Level in command line, GOTO CUE is Shift operation
Warning boxes and help links for changes to default actions
Initial release