The Move and Copy commands are identical and work for Cues, Looks and Fixtures. You can only move/copy Cues to Cues, Looks to Looks and Fixtures to Fixtures. If you want to copy the contents of a Cue into a Look, the best way to do that is to Load the Cue then Record the Look. If you want to copy the contents of a Look into a Cue, the best way to do that is to type [LOOK] [#] [ENTER] [REC] [#] [ENTER].
Note:
The Record dialog box defaults to recording cues, but you can type [LOOK] [#] [ENTER] [REC] [CUE] [#] [ENTER] for completeness.) Also see other command line methods in the topic on Looks and check out the Record Cue option called Exclude Look Masters.
To Copy press 
To Move press and hold
while pressing
.
On the QWERTY keyboard, commands are launched with the [C] and [M] keys.
The default tab for Move and Copy is the Fixture tab. One of the most powerful features of Marquee (as far as automated lighting is concerned) is the Abstract Control Model. This basically means that all moving lights, regardless of who manufactured them and what protocol they are using, are controlled the same way in Marquee. Not only do they all have similar 'control handles', but the data that is stored in the cues is not raw DMX levels as traditional desk do. It is made up of 'real world' terms such as "15 Degrees", "20 RPM" and "8 Hz". This means that even if you programmed your show with one type of fixture, you can play it back with another. More commonly, you will have a rig made up of multiple fixtures and you will want to talk to them using the same language. This is where Copy/Move really works to your advantage.
If you have one light doing exactly what you want and you want another to do just that same thing, you can Copy all of the attributes from the first fixture to the second. If you've dialed something up really nice on one fixture, then figured out that it may look better on another, you can just Move the attributes across. (The attributes you move from the first fixture will be released.)
When you want to copy or move attributes of a moving light, launch the command as described above to open the dialog box to the Fixture tab:

If you launched the command and pressed [CUE] or [LOOK], press [S10] to display the Fixture tab. By default it will open to the Fixture tab. Fill in the Source Fixtures and Destination Fixtures fields. The current selection set will be in both edit fields when you open the box. That way if you thinking Source-To-Destination or Destination-To-Source it doesn't matter; you have both options. (The default configuration is Source-To-Destination.)
If desired, you can select a group using the fixtures from a pre-recorded Cue or Look or Recall the Stored selection.
Before closing the dialog box, you can filter out different information from the source fixtures to not use in the destination fixtures. To do this press the Attributes button:

By default all check boxes will be checked. You can customize this to what is appropriate.
Note:
If you double tap [S5] (or any other softkey), it will 'solo' Position. That is, all other check marks will clear and Position will remain checked. These softkeys are also mapped to the Moving Light buttons to the left of the encoders.
While
in the main Move/Copy dialog box, if you press [SHIFT],
the Attribute button will look
like this
and the softkeys will change to the following:

Again, these softkeys are also mapped to the Moving Light buttons to the left of the encoders. Pressing any of these changes the attribute masking without the need to open the Attribute dialog box. You can also double tap any attribute family to solo it.
To move or copy a cue, move the Blue Box to the desired cue. You can select more than one cue at a time. Launch the command and press the [CUE] button or [S11] to open the dialog box to the Cue tab:

By default, the destination Cue List is the same as the selected one, but you can change that by pressing [S1]. When you enter the dialog box, the First Cue Number is highlighted allowing you to just type a new number and pressing [ENTER]. If desired, you can use [S5] New Cue Increment and change the [S4]Cue Increment so the new cues follow a specific numbering scheme rather than the original offsets.
If the destination cue numbers already exist, you will be presented with this dialog box:

If you Move or Copy a Cue with the Cue State option checked, Marquee figures out which attributes have been used in this cue list up to the source cue, then takes their current value and stuffs it in the destination. Check out the topic called A Note on Redundant Data to figure out if that is desirable.
If you want, you can filter out different information from the source cue and then not use it in the destination cue. To do this press the Attributes button:

By default all check boxes will be checked. You can customize this any way you like. For instance, if you had a great mixed color in Scene 1 on the cyc, but now wanted that same color on the stage, you may copy the cyc cue to a new cue using just the Color Attributes.
Note:
If you double tap [S5] (or any other softkey), it will 'solo' Position. That is, all other check marks will clear and Position will remain checked. These softkeys are also mapped to the Moving Light buttons to the left of the encoders.
While
in the main Move/Copy dialog box, if you press [SHIFT],
the Attribute button will look
like this
and the softkeys will change to the following:

Again, these softkeys are also mapped to the Moving Light buttons to the left of the encoders. Pressing any of these changes the attribute masking without the need to open the Attribute dialog box. You can also double tap any attribute family to solo it.
If your console has external slider wings the easiest way to move or copy a recorded Look is press [COPY] [BUMP] [BUMP]. You hardware must be setup to use Look Masters. As soon as you press the [MOVE]/[COPY] button, the dialog box will appear. If you are using the Bump Buttons, you don't need to even look at it. All the correct information will be stuffed for you. (Don't forget the very quick [LOAD] [BUMP] and [VIEW] [BUMP] syntax.)
When you want to copy or move a Look using the dialog box, launch the command as described above. The dialog box will open. Press the [LOOK] button or [S12] to display the Look page:

Using the mouse or softkeys, select the Source Look Page and Source Look, then define a Destination Look Page and new Look Number. The current Looks are displayed in the box on the right for reference.
You can overwrite an existing Look by choosing one from the list. If you do, you will be presented with this dialog box:

If you want, you can filter out different information from the source look so it i not used when creating the destination Look. To do this press the Attributes button:

By default all check boxes will be checked. You can customize this any way you like.
Note:
If you double tap [S5] (or any other softkey), it will 'solo' Position. That is, all other check marks will clear and Position will remain checked. These softkeys are also mapped to the Moving Light buttons to the left of the encoders.
While
in the main Move/Copy dialog box, if you press [SHIFT],
the Attribute button will look
like this
and the softkeys will change to the following:

Again, these softkeys are also mapped to the Moving Light buttons to the left of the encoders. Pressing any of these changes the attribute masking without the need to open the Attribute dialog box. You can also double tap any attribute family to solo it.
See Also: