Palettes

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Moving light programming (and for that mater, levels on conventional lights and scrollers too) should not be attempted in this day and age of huge rigs without palettes.  Putting together libraries of positions, colours and beam looks and using them as building blocks for cues is the only way to quickly update your entire show if something changes down

[SW Summary]
[Cue Lists]
[Cues]
[Submasters]
[Sub Pages]
[Function Buttons]
[Func. Btn. Pages]
[I/O Device Patch]
[Dimmer FX]
[Channel Check]
[Channel Labels]
[Time Events]
[HTML Control]
["What's This"?]
[Patch Import]
[Midi/SMPTE SW]
[Moving Lights]
[Moving Light FX]
[Mark Cues]
[Palettes]
[Chases]
[Programs]
[Linked Cue Lists]
[MP3, MPEG, CD]
[Logic Macros]
[Serial Out]
[Telnet & VB]
[WYSIWYG]
[Tracking Backup]